Fixed a bug that caused the menu text to appear incorrectly after a hostile action had been ended by a declaration of peace.Fixed a bug that caused the party speed tooltip to be different from the actual speed.Fixed a bug that triggered the 'X Bandit Hero died' notification.Fixed a bug that caused the 'Last location' in notables' tooltips to appear twice.Added the missing 'Create Kingdom' hint back to the Clan screen 'Create kingdom' button.Fixed some input bugs with backspace in integer inputs.Fixed a bug that could cause the wrong damage amounts to be shown in the combat log.Fixed small layout issues in the 'Recruitment', 'FaceGen', 'Options', 'Quests', 'Crafting', 'Character Developer', 'Encyclopedia', 'Gift fief', 'Inventory' and 'Education' screens.Inventory menu + and - keys now buys/sells all when combined with Ctrl.Added map notifications for gained traits.Improved visibility of the green arrow on the campaign map that shows up for gamepad navigation.Changed workshop names to reflect their names rather than their job names, this will make the naming consistent with other screens.Added ransom broker to the mission name markers (ALT key in tavern scenes).It will now turn red if the main party is currently over the party limit. Added a warning (red text colour change) to map info bar party size label.Improved how rich text icons are displayed.Added a new 'Issue Solved by Hero' notification to settlement events (notifications above the settlement nameplates) to inform the player about actions that AI lords are taking when entering a settlement.Added a new illustration to the kingdom 'Diplomacy' screen background.Moved governor assignment teleportation action to town management popup close to avoid unwanted teleportation of clan members.Added conformity bar and tooltip to party prisoner tuples.Changed keybind texts to key icons in the scoreboard and spectator screens.This button will swap the current sigil colours with the background colours. Added a colour switcher button to the Banner Editor.This feature is currently only enabled with gamepads but will be implemented for keyboard arrow keys and the enter key for the click action in the near future.From the centre, right will focus on the map notifications and up will focus on the portraits on the settlement overlay. Clicking right and down at that stage will focus on the map bar and using Dpad left and right will navigate the map bar. While on the campaign map, when the cursor is at the centre, players can click Dpad left, focus on the game menu and navigate the game menu with up and down. Initial menu and conversations with Dpad up and down.Players can now navigate some selected screens with the Dpad.This change improves performance and memory usage. We've implemented a new system for UI screen initialisation and execution.Players are now able to see exactly how much currency they will gain or lose when they close the screen with the 'Done' button. Influence gain shows up while donating troops, horse change shows up while upgrading troops, and morale change shows up while recruiting prisoners. The party screen now shows influence, horse and morale change on top of gold change.Fixed a crash that occurred after losing a battle with an army.Fixed a crash that occurred by decision proposals made by eliminated or mercenary clans.Fixed a crash that occurred when loading an old save that started on the siege aftermath menu (which now contains pillaging options).Fixed a crash that occurred due to clans being created in the last phase of the main storyline not having their leaders set correctly.Fixed a crash that occurred when the 'Conspiracy Base of Operations' quest was completed with the Hideout Boss dead. Fixed a crash that occurred after the conversation with 'Arzagos' about 'Assemble the Dragon Banner' was finished.Fixed a crash that occurred after the conversation with 'Tacteos' was finished.
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